The Final Death (The Fourth’s Duology Book 2) by Andrew Mowere


Score: 3/5

Genre: Epic Fantasy


Glint Stryger is a high ranked recruit in guild Quicksilver. Like his other talented comrades, the sandy-haired warrior trains on Mount Ash, goes on missions, and aims for Lordship in the guild of the magical armor. Little do his peers know that Glint Stryger has taken a mission from an eccentric necromancer, one that would lead to the betterment of all lives. As he works in secret and steers the future, Glint knows that Azrael Windslayer was setting the stage for an even bigger game.The Fourth does not simply mean to make life better for the living, like his warrior friend.

He aims to make all men immortal and free them from the shackles of death.

In this sequel to “The Final Life”, both warrior and necromancer will see magic, wonder, and battle. They will learn the value of their lives, and that of what they fight for. They do this because, as everyone knows, one life is never enough.


Our first character is a necromancer in a high fantasy world. There are roots in the story from Norse mythos – but with new twists to keep the story fresh in a lot of respects. The basic plot is to try and take a system set up by the Allfather and change the rules so more people can get into the afterlife. It’s suggested that if (when) things go wrong with this attempt – they’ll open up a portal to the demon world which will probably end life as they know it.

So, I was on board to keep reading. We shift to follow Glint – a student in a magic school. I liked him more – because he reads like a magical armor operating knight-in-training. I dug his point of view and enjoyed following the story. There are a few different magic systems implied. Some of the rules for the system are explained but a lot is left as ‘soft magic’ – that is to say, there are no real hard rules for readers to adhere to – nor do they need to.

The content itself was overly dense in spots and most of it was probably an issue of formatting. Everything felt like walls of text. There was also a mixed feeling of both unexplained world facts and over explained scenes. One example included the ranks (like a 5 and 4 fighting a 6 or something similar) in chapter two – but it makes no sense what these ranks actually amount to compared to normal people, other magic practices, the best guy in the guild, etc. The world setting itself clearly has a huge amount of work put into it – but it’s hard to absorb the right information.

I honestly believe this is a case of potential not being reached due to lack of polish / editing – not even from a typo standpoint, but something to break up the hard to absorb long winded paragraphs. Because honestly, I like knights and magic a lot. Learning more about the world setting kept me slogging through. The Final Verdict for The Final Death is hard to say – the book’s got a lot of good bits in it but the content is simply too hard to read.


Available on Amazon

Goodreads Page


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